Manor Lords - Key Art Rework

An unusual challenge! My friend Greg asked me to rework the artwork I did for his game Manor Lords a few years ago - he wanted to reflect how the game changed and evolved to better represent it to the players. Now it's set in 1400s Franconia (Germany) trying to be as historically accurate as possible. The previous artwork worked for some time, but now it needed to be more grounded, we needed a proper Franconian city structure, period-accurate knight and setting. We wanted to switch the tone from whimsical/romantic, to a bit more dry and pragmatic, while still showcasing the beauty of the period. Beautiful assets provided by Greg helped a lot to get the look we were going for. I want to thank Jakob and Eol for guiding me through the period with notes and feedback. Also thanks to Greg for his trust on this - very happy to see this artwork all over the place now :D

Game is out now, so let's go play it! It's the most wishlisted game on steam right now and it's incredible: https://store.steampowered.com/app/1363080/Manor_Lords/

Blender City Scene built with assets from the game

Blender Knight Scene built with help of assets from the game

Some art direction and sketches received from Manor Lords community members Jakob and Eol who are experts in the period. This helped immensly to shape the look of the new artwork!

Some art direction and sketches received from Manor Lords community members Jakob and Eol who are experts in the period. This helped immensly to shape the look of the new artwork!

New vs Old

New vs Old